ASSORTED ANIMATIONS
01 : PILE PARTY
A series of animations and stills completed in Blender in the pursuit of the pile!
A series of animations and stills completed in Blender in the pursuit of the pile!
02 : CG SPARKLES
Experiments using Blender to create sparkly animations
Experiments using Blender to create sparkly animations
03 : BILLOW HOUSE
Cloth simulations imagining a billowing cloth facade condition for a housing project in downtown Boston.
Cloth simulations imagining a billowing cloth facade condition for a housing project in downtown Boston.
04 : MAGIC CURTAIN
Curtain simulation of magic sequin curtain—inspired by the Harvard GSD Piper Auditorium Curtain
Curtain simulation of magic sequin curtain—inspired by the Harvard GSD Piper Auditorium Curtain
05 : KCEV EDUCATION CENTER
Produced for a construction systems class GSD 6123 Fall 2020
Produced for a construction systems class GSD 6123 Fall 2020
06 : GUND HALL
Texturing, animated components, and some modeling completed in Blender. Pipelined into Unreal Engine for Game Compilation. Will launch at the 2021 Harvard GSD Open House. Project completed between January 2021 and April 2021 with a team of 3 students and 1 supervisor.
Texturing, animated components, and some modeling completed in Blender. Pipelined into Unreal Engine for Game Compilation. Will launch at the 2021 Harvard GSD Open House. Project completed between January 2021 and April 2021 with a team of 3 students and 1 supervisor.
07 : VIRTUAL GALLERY
As a tribute to the first studio I completed in a totally virtual setting, I modeled and animated this virtual gallery walkthrough of the work I produced during the fall of 2020 using the Blender suite. The work on display is a proposal for the MAS headquarters in New York City.
As a tribute to the first studio I completed in a totally virtual setting, I modeled and animated this virtual gallery walkthrough of the work I produced during the fall of 2020 using the Blender suite. The work on display is a proposal for the MAS headquarters in New York City.